Complete Division Guide

Guide · Complete division guide

Complete division guide for Hearts of Iron IV

Every HoI chapter on divisions, short: why you need them, which types to field, how to build a template, how combat is calculated, and which lineup to take first. This is a map, not a stand-in for the five full chapters.

Reading time ~ 49 min Updated

Guide overview

A division is the unit you actually fight with. Factories with no divisions are a screenshot. A pretty template with no supply, no manpower, and no job on the map is a screenshot too — just one in the designer.

What’s not here

  • The full deck of ready templates for every patch — that lives in the templates chapter
  • Full tier lists of every company and every stat
  • The tank, navy, and air designers

Where to start

  1. Basics — if you still mix up a template and a division on the map.
  2. Types — when the question is “what covers the tiles”, not “which designer button do I press”.
  3. Lineup — when you mix line Artillery with Support Artillery on the right.
  4. Stats — when the numbers on the right in the designer look like noise.
  5. Templates — when the job is already clear and you want an honest start, not a museum of lineups.

From practice: after hundreds of games you lose more often to crooked divisions — bad Combat Width, bad lineup — than to having too few tanks, or none.

Quick map of the chapters

Which guide tab to open for the job
Job Tab
I don’t know what to move on the map Basics
What holds the front / punches through / lands Types
Lost in the designer Lineup
Why the division folds in combat Stats
I need a ready lineup Templates