Battalions, Companies and Support Regiments

Chapter · Battalions, companies and regiments

Battalions, companies and support regiments in Hearts of Iron IV

How a template is built: combat battalions in the middle, support companies on the right, support regiments under a column. This chapter is the slots, how they differ, and what you usually take first.

Reading ~ 20 min Updated

Chapter overview

A division in HoI4 is a blueprint: combat battalions set Combat Width and most of the stats, support companies sit on the right and do not eat width, support regiments hang under a column once it already has three battalions. The question is not “which piece is strongest”, it is “which slot solves your job right now”.

What is not here

  • Ready-made “patch meta” templates for every country
  • Combat formulas and every stat — that is the stats and combat chapter
  • How to create a division from scratch and where Army Experience goes — that is division basics

Where to start

  1. Template — if you mix up the columns, the right-hand companies, and the “bottom” regiments.
  2. Infantry — if you do not know how to hold a front without fuel.
  3. Arty, AT, AA — when the division stands but does not punch, or fears tanks and planes.
  4. Engineers and rear companies — when the line is already there and support slots are still empty.
  5. Company / regiment tiers — when slots are few and you need to drop someone.

From practice: fill Infantry to width first, plus one Engineer Company. Pretty artillery with no bodies and no Entrenchment folds fast. Five tasty companies on a cardboard template is an expensive screenshot.

How to use this chapter: open the tab for the slot → grab the role and the usual mistakes → go to the dedicated article for numbers, the research tree and the quirks. Division types and combat stats are neighbouring chapters, not this one.

Quick map: which tab to open

Which tabs to open for which job
Job Open first
I do not get the designer Template
Hold the front cheaply Infantry
The division holds, but does not push Arty, AT, AA
Defense, Entrenchment, woods and rivers Engineers
Tanks drive into empty supply Rear companies
The tank spearhead is weak in terrain Flame tanks
The column is built, the bottom slot is empty Regiments
Five company slots, ten candidates Company tiers