Enemies: from the Puffy to the final boss — complete breakdown
A complete breakdown of every enemy on the island — mutants, cannibals, and bosses. Stats, damage, weak spots, combat tactics, and spawn commands. For those who want to survive at any cost.
💀 Most Dangerous Enemies (danger 7+)
🍃 Weakest Enemies (low threat, for beginners)
The most common mutant — caves, later the surface
Speed
6/10
Danger
5/10
HP
120
Creepy Armor
No
Spawn Command
addcharacter puffy 1
👤 Appearance
A skinny, pale mutant with long arms. Its skin is stretched in multiple layers — looks like it's wrapped in its own hide. Blind, runs in circles around its prey.
📍 Where to Find
Caves — in almost every one, 2–6 per group. Later on the surface, often tied up in cannibal camps.
🕐 First Encounter
Within the first few minutes in caves. The very first mutant the player runs into.
🎯 How to Kill
Spear
1 to the head (thrown) + finish
Explosives
1 grenade / sticky bomb per group
⚔️ Attacks & Damage
| Single arm swing | ≈12 HP |
| Three-hit combo | ≈36 HP |
| Leap attack | ≈25 HP |
⚠ No attacks knock you down. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Three-hit combo |
| Can be stunned | Yes |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, keeps fighting |
| Stun gun / baton | 15s / 8s |
| Low HP behavior | No change |
| Group size | 2–6 |
| Explosives | Blows to pieces |
💡 Tactics
On the surface — bow or crossbow to the head. A headshot knocks it down, then finish it. In caves — modern or firefighter axe, machete, or spear: aim for the legs and head. Against groups — explosives.
📌 Tips
Puffy reacts to light and sound. If you want to sneak past — put away your flashlight, crouch. Burn the corpse → bones → bone armor.
An upside-down body on long limbs — runs faster than the player
Speed
8/10
Danger
9/10
HP
500
Creepy Armor
2 pcs.
Spawn Command
addcharacter legsy 1
👤 Appearance
Looks like an upside-down body running on long, finger-like limbs. Where the head should be, there are legs that clap together when it shows dominance. One of the creepiest and most mobile enemies in the game.
📍 Where to Find
In caves from the mid-game onward. For example, in the shovel cave. Appears on the surface closer to the endgame. One of the most common dangerous mutants.
🕐 First Encounter
While getting the shovel. Can be an unpleasant surprise — ready your strongest weapon.
🎯 How to Kill
Explosives (grenades / sticky bombs)
2–3 pieces, optimal choice
⚔️ Attacks & Damage
| Overhead double-leg slam | ≈65 HP |
| Side double-leg swipe | ≈32 HP |
| Leap onto player | ≈32 HP + knocks down |
⚠ The leap knocks you down. 1.5x faster than the player — nearly impossible to outrun on the surface. In caves, only through other passages. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (leap) |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Overhead double-leg slam |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1–2 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
Explosives are the best choice. Throw grenades or sticky bombs. If you don't have explosives: stun → slash with a katana or axes → repeat several times. Paralyze, land a flurry of fast hits, back off. Keep moving — you want it to miss its leap.
📌 Tips
One and a half times faster than the player — nearly impossible to outrun. If you decide to fight — use your most powerful weapons. Stun gun cartridges are rare, but against Legsy they're worth it. It claps its legs at random moments — don't let your guard down, that's not a break.
One of the most dangerous mutants — knocks you down with almost every attack
Speed
6/10
Danger
9/10
HP
280
Creepy Armor
2 pcs.
Spawn Command
addcharacter puffybossmale 1
👤 Appearance
About one and a half times larger than a regular Puffy. Comes in two types: male (280 HP) and female (240 HP). They only differ in size and health — behavior is identical. Has a head and limbs, but limbs can only be chopped off after death.
📍 Where to Find
Mostly in late-game caves. Appears on the surface closer to the endgame. Often found in groups of 1–2 mixed with other mutants.
🕐 First Encounter
After getting the shovel, while clearing caves. A sharp jump in danger compared to regular Puffies — be ready.
🎯 How to Kill
Explosives (grenades / sticky bombs)
2–3 pieces, throw from a distance
Run past
If there's an exit — don't get involved
⚔️ Attacks & Damage
| Light arm swing | ≈30 HP (no knockdown) |
| Heavy arm swing | ≈50 HP + knocks down |
| Spin attack | ≈50 HP + knocks down |
| Charge and leap | ≈80 HP + knocks down |
⚠ Almost every attack knocks you down. Melee combat = certain death. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (almost everything) |
| Leaps | Yes |
| Attack types | 4 |
| Most dangerous attack | Charge and leap |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1–2 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
No melee combat. Period. Katana, axe — don't even try. It'll knock you down and kill you in seconds. Distance only: explosives are the best choice. Throw grenades or sticky bombs from range, don't let it get close. Shotgun with buckshot point-blank — only if you're sure you can back off in time.
📌 Tips
If you have the option to run past — do it. This is one of the most dangerous enemies in the game, and the reward (2 creepy armor) isn't worth the risk. Explosives blow it to pieces at HP ≤ 150 — if you want the armor, don't let its health drop that low before the blast. The cross works — you can hold it off while retreating. Glows blue in the dark.
A massive body with three legs and holes — every attack knocks you down
Speed
4/10 (8/10 charge)
Danger
8/10
HP
600
Creepy Armor
2 pcs.
Spawn Command
addcharacter holey 1
👤 Appearance
A massive body with three legs, no arms. Its body is riddled with holes. One of the largest mutants in the game. Moves slowly and heavily, but can accelerate to extreme speed when charging.
📍 Where to Find
Caves and the surface. Guaranteed in "Cave D (Lake Cave)" with the ancient armor. Rarely appears on the surface.
🕐 First Encounter
Mid to late game. In caves with ancient armor and the spaceship. A rare but memorable enemy.
🎯 How to Kill
Explosives (grenades / sticky bombs)
3–4 pieces, doesn't blow to pieces
Run past
Best option — not worth 2 creepy armor
⚔️ Attacks & Damage
| Body slam | ≈65 HP + knocks down |
| Charge attack | ≈65 HP + knocks down |
| Leap onto player | ≈65 HP + knocks down |
⚠ Every attack knocks you down. The charge is extremely hard to dodge. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (all attacks) |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Charge (nearly undodgeable) |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Does not blow apart (even corpse) |
💡 Tactics
Keep a distance of 1–3 meters — close enough that it won't charge, but far enough to avoid its swings. Ideal weapon: shotgun with buckshot. Melee is suicide. Explosives don't blow it apart — feel free to throw them without worrying about losing the armor.
📌 Tips
Rare spawn, reward is only 2 creepy armor. Best choice — run past it. Charge speed is 8/10 — it'll catch you. If you're running: shoot it with the stun gun, head for narrow passages where it'll get stuck.
A headless mutant on three legs with multiple arm-like appendages
Speed
7/10
Danger
7/10
HP
400
Creepy Armor
2 pcs.
Spawn Command
addcharacter armsy 1
👤 Appearance
A towering mutant with numerous arm-like appendages on its headless upper torso. Walks on three deformed legs with claw-like hooves. Attacks by swinging its powerful arms at the player.
📍 Where to Find
Surface only, and only after completing the game. Does not appear in caves. Spawns near bases and in forests during late stages.
🕐 First Encounter
After completing the main story. Appears on the surface as post-endgame content. For those who stayed on the island.
🎯 How to Kill
Spear
Throw from a distance, pick up
⚔️ Attacks & Damage
| Single arm swing | ≈65 HP |
| Two-hit combo | ≈130 HP |
⚠ No attacks knock you down. Hitting the legs is pointless. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | No |
| Attack types | 2 |
| Most dangerous attack | Two-hit combo |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
Despite its intimidating look, it's fairly easy to kill on the surface. Grab a melee weapon, run around it in circles, and keep hitting. It'll try to swing but often misses. Spears and bows from a distance — the safe option.
📌 Tips
Only appears after finishing the game — the reward isn't worth the effort if you've already completed the story. Can't knock you down — that's a big advantage in melee. Stun gun gives 6 seconds of paralysis — plenty of time to deal heavy damage.
A mutated human with dozens of fingers around its mouth — drops to its knees when hit in the legs
Speed
7/10
Danger
6/10 (caves) / 3/10 (surface)
HP
180
Creepy Armor
1 pc.
Spawn Command
addcharacter fingers 1
👤 Appearance
A tall mutant on two legs, no arms, no head. Several dozen fingers surround a mouth that stretches from its waist to the top of its torso. Upon death, it spits out a web-like substance from its mouth (purely a visual effect).
📍 Where to Find
Mainly in caves — in almost every one. On the surface — in the late game. Often found in packs of 1–3. Hostile to cannibals — will attack them on sight.
🕐 First Encounter
One of the first mutants you'll meet in caves. The most accessible source of creepy armor in the early game.
🎯 How to Kill
Spear
Hit the leg from range → poke away
Grenade / Sticky Bomb
If undamaged — kills and preserves the body
⚔️ Attacks & Damage
| Running leap | ≈32 HP |
| Single body slam | ≈32 HP |
| Three-hit body combo | ≈96 HP |
⚠ No attacks knock you down. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Three-hit combo |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1–3 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
Hit the legs — that's the golden rule. One clean leg shot drops it to its knees for 6 seconds. It gets up either after 6 seconds or after taking 5 more hits. On the surface — bow or crossbow: shoot the legs, keep your distance. In caves — axe or spear. Perfect tactic: leg shot → enemy kneels → combo hits → block to recover stamina.
📌 Tips
The easiest source of creepy armor. For a guaranteed armor drop: don't damage it at all, throw a grenade at its feet — it'll die with the body intact. If HP ≤ 150 — explosives will blow it apart and the armor is gone. Caves are dark — using a bow is tough, bring an axe or spear.
Two fused torsos sharing one pelvis — a male half and a female half
Speed
7/10
Danger
6/10
HP
220
Creepy Armor
2 pcs.
Spawn Command
addcharacter twins 1
👤 Appearance
Two bodies fused at the pelvis: one side female, the other male. Four arms, two legs. Moves on all fours. Emerges from the ground with a unique animation. Makes distinct sounds. Can climb walls and ceilings.
📍 Where to Find
In mid and late-game caves. On the surface — closer to the endgame. Found solo or in pairs. In co-op, can attack two players at once.
🕐 First Encounter
While getting the rope gun. The unique emergence animation from underground can be startling.
🎯 How to Kill
Spear
Hit from a distance, keep it away
Explosives (with prep)
Deal 20 damage → grenade → body intact
⚔️ Attacks & Damage
| Arm swing (single) | ≈22 HP |
⚠ Each half attacks independently. Three hits = ≈66 HP. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | No |
| Attack types | 1 (per half) |
| Most dangerous attack | Both halves attacking at once |
| Can be stunned | Yes |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1–2 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
Never fight it head-on. Circle around, hit it in the back, legs, and arms. Striking the limbs forces it back for 3 seconds — exploit that. Katana or machete is the best choice thanks to speed. A spear is the safe option with distance. To get the armor with explosives: deal 20 damage (2 stone arrows), then throw a grenade.
📌 Tips
In co-op, can attack two players at once — stay alert. Climbs walls and ceilings — this will catch you off guard in caves. Often gets stuck or pauses while moving — use those moments to retreat or reload.
The smallest mutant — about the size of a hare, missing one leg, with an umbilical cord
Speed
3/10
Danger
2/10
HP
10
Creepy Armor
No
Spawn Command
addcharacter baby 1
👤 Appearance
A tiny mutant roughly the size of a hare. Missing one leg, with an umbilical cord on its belly. Moves quickly but erratically. Very hard to spot in the grass — often startles you with a sudden appearance.
📍 Where to Find
Mostly in caves. Appears on the surface near the end of the game — often hangs around other mutants or the player's base. Likes to hide in grass.
🕐 First Encounter
In caves and bunkers at all stages. On the surface — closer to endgame. Can appear out of nowhere and scare you badly.
🎯 How to Kill
Spear
Perfect — 1 hit
Bow
1 arrow at any distance
Explosives
For groups
⚔️ Attacks & Damage
| Leap toward player | ≈9 HP |
⚠ 7 leaps = ≈65 HP. Does not knock down. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | Yes |
| Attack types | 1 |
| Most dangerous attack | Leap (weak) |
| Can be stunned | Yes |
| Cross reaction | None |
| Fire reaction | Takes damage |
| Stun gun / baton | 15s / 8s |
| Low HP behavior | No change |
| Group size | 2–5 |
| Explosives | Does not blow apart |
💡 Tactics
Don't stand still — keep circling and hitting. If you stop, it'll leap and connect. If you keep moving, it misses. Spear or bow is the ideal choice: one-hit kill from a safe distance. Axes and heavy weapons are overkill — they just drain stamina.
📌 Tips
The most harmless mutant, but extremely annoying — startles you with sudden appearances. Hard to spot in the grass — stay alert on the surface late-game. No armor, no bones — zero reward. If you can't be bothered, just run past.
A worm-like mutant that crawls along the surface
Speed
7/10
Danger
7/10
HP
300
Creepy Armor
2 pcs.
Spawn Command
addcharacter john2 1
👤 Appearance
A worm-like mutant with a long body. Crawls along the surface, slithering. Looks like a massive larva or caterpillar with two bodies and heads. Dangerous and fairly disgusting to look at. Can reach several meters in length.
📍 Where to Find
Surface only. Appears toward the end of survival — sometimes shows up at the solafite upgrade ritual.
🕐 First Encounter
Late-game on the surface. Most likely after getting the shovel, shotgun, and possibly even the katana.
🎯 How to Kill
Explosives
2 grenades or sticky bombs — guaranteed kill
⚔️ Attacks & Damage
| Body slam | ≈22 HP |
⚠ Fast and unpredictable. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes |
| Leaps | No |
| Attack types | 1 |
| Most dangerous attack | Body slam |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Blows to pieces |
💡 Tactics
Explosives are the best choice. Two grenades or sticky bombs do the job very well. If you don't have explosives — bow or crossbow from a distance. Melee is possible, but not recommended — it knocks you down.
📌 Tips
Creepy armor can be looted — 2 pieces. Don't waste buckshot and rare ammo — it's not worth it. If you stun it or distract it with other enemies, you can just run past without a fight.
A massive lump of flesh stuck in a passage — not an enemy, just an obstacle
Speed
0/10
Danger
0/10
HP
≈300
Creepy Armor
No
Spawn Command
-
👤 Appearance
A massive mutated mass of flesh with countless flailing arms and legs. Folds of fatty tissue hang from its backside and drag behind it, giving it the appearance of a slug. Multiple folds where a head should be create the illusion of a mouth. Too big to fit through narrow passages — that's why it's always stuck in place.
📍 Where to Find
Only in a few specific caves. Doesn't spawn on the surface. For example: in the shovel cave on the way back, in the rope gun cave. Always stuck in a passage — can't move.
🕐 First Encounter
In story caves during the mid-game. Looks terrifying, but poses no real threat.
🎯 How to Kill
Explosives
1 grenade or sticky bomb — guaranteed kill
⚔️ Attacks & Damage
| Flails limbs (point-blank) | ≈9 HP |
⚠ Only attacks if you get right next to it. 3 hits ≈ 27 HP. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | No |
| Attack types | 1 (point-blank) |
| Most dangerous attack | Flails limbs |
| Can be stunned | No |
| Cross reaction | None |
| Fire reaction | Takes damage |
| Stun gun / baton | No effect |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Always blows to pieces |
💡 Tactics
This isn't an enemy — it's an obstacle. It's completely immobile and stuck in a passage. Don't get too close — it flails its limbs and deals light damage. Explosives kill it instantly. Bow or crossbow — safe from a distance.
📌 Tips
Regardless of how you kill it, it always blows to pieces. Creepy armor cannot be looted. Don't waste rare ammo — it's not worth it. Appears in a few story caves — more of an atmospheric element than a real threat.
A white humanoid on all fours — dies from the cross
Speed
9/10
Danger
6/10
HP
200
Creepy Armor
1 pc.
Spawn Command
addcharacter demon 1
👤 Appearance
A humanoid that moves on all fours. Its body is completely smooth, always white. Large, pure white eyes. Stands on its front limbs (arms) to show dominance — looks amusing. Extremely fast — 3–4 times faster than the player.
📍 Where to Find
Mostly in the Lava Caves (final cave). Appears in the late game. Often in groups of 1–5.
🕐 First Encounter
Close to the endgame, in the lava caves. Makes a dramatic entrance and runs fast — can be frightening.
🎯 How to Kill
⚔️ Attacks & Damage
| Front limb strike | ≈65 HP |
| Rear limb strike | ≈32 HP |
⚠ Does not knock down. Speed 9/10 — 3–4x faster than the player. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | No |
| Attack types | 2 |
| Most dangerous attack | Front limb strike |
| Can be stunned | No |
| Cross reaction | Dies from the cross! |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 15s / 8s |
| Low HP (under 15%) | Collapses on belly, writhes |
| Group size | 1–5 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
The cross is the ultimate weapon against demons. Just hold the cross at 1–2 meters. The closer you are — the faster its health drains. 3–4 full uses — and it dies, bursting into flames. No ammo, no explosives needed. If you don't have the cross — grenade or shotgun with buckshot.
📌 Tips
Don't waste ammo — the cross kills it for free. There are tons of them in the Lava Caves — the cross saves a huge amount of resources. It stands on its arms to show dominance — that's just visual, not an attack.
A multi-limbed mutant — not to be confused with the friendly Virginia
Speed
9/10
Danger
8/10
HP
320
Creepy Armor
2 pcs.
Spawn Command
addcharacter creepyvirginia 1
👤 Appearance
Very different from the friendly Virginia. That one looks like a human with an extra arm and leg. This one has multiple legs, three arms, two fused heads — genuinely terrifying. Doesn't look human at all.
📍 Where to Find
Surface only, and only after completing the game. Like Armsy — post-endgame content. Does not appear in caves.
🕐 First Encounter
After completing the main story. Don't confuse with the friendly Virginia, who appears earlier and can become an ally.
🎯 How to Kill
Explosives
If you're fed up — 2 grenades
⚔️ Attacks & Damage
| Charge (two front legs) | ≈65 HP |
| Two-leg slam (close range) | ≈65 HP |
| Leap onto player | ≈32 HP + knocks down |
⚠ The leap knocks you down. Speed 9/10 — almost like a demon. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (leap) |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Charge |
| Can be stunned | No |
| Cross reaction | Fears it, backs away |
| Fire reaction | Takes damage, behavior unchanged |
| Stun gun / baton | 6s / 3s |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Blows to pieces (if HP ≤ 150) |
💡 Tactics
Despite its terrifying look, it's fairly easy to kill. Melee approach: katana — run around and shred. Firefighter axe — power swing → block → repeat. Ranged approach: bow or crossbow, keep your distance, shoot the head. Dodge its attacks.
📌 Tips
Shotgun with buckshot works, but it's a waste of ammo — she's not that dangerous. You can blow up the corpse — but that'll destroy the creepy armor. Limbs can't be severed after death.
The weakest and most skittish cannibal — moves on all fours, eats carrion
Speed
6/10
Danger
3/10
HP
100
Creepy Armor
No
Spawn Command
addcharacter muddy 1
👤 Appearance
Completely smeared in mud, fully naked, no clothes. Moves on all fours. Late-game, often wears creepy armor (at least partially). Frequently hides in leaf piles — jumps out when you get close and startles you.
📍 Where to Find
In the forest, on beaches, everywhere on the surface. Often hides in leaf piles. Can be spotted on the beach. Likes to circle the player but rarely attacks first.
🕐 First Encounter
From the very first minutes after the crash. Can startle you if it jumps out of a leaf pile, but poses no serious threat.
🎯 How to Kill
Any fast weapon
Close in and kill fast, or it'll run
Bow
May run off with an arrow in its back
⚔️ Attacks & Damage
| Arm swing | ≈12 HP |
| Running leap | ≈25 HP |
| Throws pebbles | ≈1 HP |
⚠ No attacks knock you down. Extremely skittish. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | No |
| Leaps | Yes |
| Attack types | 3 |
| Most dangerous attack | Running leap |
| Can be stunned | Yes |
| Cross reaction | None |
| Fire reaction | Starts running away |
| Stun gun / baton | 15s / 8s |
| Low HP (under 30%) | Runs away, collapses, begs |
| Group size | 1–4 |
| Explosives | Blows to pieces |
💡 Tactics
Close in quickly and kill it fast. If you hesitate or try shooting with a bow — it'll turn and run. Impossible to catch. Fears fire — ignites and runs. Stun gun: shoot → it's paralyzed → finish it off.
📌 Tips
The most harmless enemy — most of the time you can just run past. Loves eating carrion — throw meat or limbs, it'll get distracted. If a group is chasing you — toss some meat, they'll stop for it and you'll get away.
The island's main inhabitants — several subtypes: Spearman, Stag, Fireman, Assassin
Speed
6/10
Danger
3–7/10 (by type)
HP
100–200 (by type)
Armor
Bone / Creepy
Spawn Command
addcharacter cannibal 1
👤 Appearance & Subtypes
Regular: male and female, walk on two legs, wear clothes and carry weapons. Paint their faces. Spearman: throws spears at the player, drops several spears on death. Stag: antlers on its head, charges and rams — knocks you down, but gets winded after a few charges. Fireman: douses himself in alcohol, sets himself on fire, and charges — the player catches fire from his hits. Burns to death after a couple of minutes. Assassin (Wolverine): female with bone claws on her hands. One poke — ≈20 HP, up to 5 hits in a combo. Extremely dangerous.
📍 Where to Find
Surface — camps, forests, patrols. Often come to the player's base. Can attack at night while the player sleeps. Raid in groups of 3–7.
🕐 First Encounter
From day one on the surface. At first they observe from a distance, then attack. Become more aggressive and better equipped as the game progresses.
🎯 How to Kill
Head / Skull of kin
Show it — they scatter in terror
⚔️ Attacks & Damage (by subtype)
| Regular / Spearman (strike) | ≈20 HP |
| Stag (charge) | ≈20 HP + knocks down |
| Fireman (burning + hits) | ≈20 HP + sets player on fire |
| Assassin (1 claw poke) | ≈20 HP (up to 5 hits = ≈100 HP) |
⚠ Assassin is the most dangerous subtype. Hard to dodge. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (Stag, some strikes) |
| Leaps | Yes (leaping strike) |
| Attack types | 3–4 (by subtype) |
| Most dangerous attack | Assassin claw combo |
| Can be stunned | No |
| Cross reaction | None |
| Head/skull reaction | Fear it, flee in terror |
| Fire reaction | Runs away (or burns) |
| Stun gun / baton | 16s / 8s |
| Low HP behavior | Flee, especially after leaders die |
| Group size | 2–7 |
| Explosives | Blows limbs off |
💡 Tactics
Safe distance is your best friend. Bow, pistol, crossbow — aim for the head. In melee — axe: power swing → block → repeat. Assassin — ranged only. Fireman will burn himself to death — just wait it out. Stag gets winded after a few charges — seize the moment.
📌 Tips
A head or skull of their kin in your hand works like a cross for cannibals — show it and they flee. They come without warning at night — sleep in a shelter. Mid to late game, they wear bone or creepy armor — harder to punch through. Kill a couple of tribe members and the rest will scatter.
A large cannibal with a golden mask — every attack knocks you down
Speed
5/10
Danger
5/10
HP
180
Armor
No
Spawn Command
addcharacter heavy 1
👤 Appearance
About twice the size of a regular cannibal. Most often wears a golden mask, but not always. Can patrol the area or sit on a throne in camp. Looks imposing, but vulnerable.
📍 Where to Find
Surface only. In tribes, camps. Often sits on a throne. Sometimes joins raids on the player's base.
🕐 First Encounter
When you first meet a tribe. Can appear in the very first days. Looks dangerous, but manageable for a beginner.
🎯 How to Kill
Spear
Throw at head → down → finish
Molotov Cocktail
Set on fire → tries to put it out → attack
⚔️ Attacks & Damage
| Club strike | ≈130 HP + knocks down |
| Kick | ≈130 HP + knocks down |
⚠ Every attack knocks you down. Melee combat is a stupid idea. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (all attacks) |
| Leaps | No |
| Attack types | 2 |
| Most dangerous attack | Both knock you down |
| Can be stunned | Yes |
| Cross reaction | None |
| Fire reaction | Tries to put it out (runs to water) |
| Stun gun / baton | 16s / 8s |
| Low HP behavior | No change |
| Group size | 1 (with regulars) |
| Explosives | Blows to pieces |
💡 Tactics
No melee combat. Period. Every attack knocks you down — you'll just lie there taking hits. Perfect tactic: shoot the head or groin with a bow/crossbow → it falls → while it's getting up, rush in and finish with your strongest weapon (katana, machete, axe).
📌 Tips
The golden mask is just visual — no protection. Set it on fire with a Molotov — it'll run to water to put it out, giving you free hits. Careful: don't get too close to the flames or you'll catch fire too.
A fat, red cannibal — destroys structures, not the player
Speed
7/10
Danger
4/10
HP
170
Armor
No
Spawn Command
addcharacter fat 1
👤 Appearance
Two types: male — completely naked and entirely red. Female — slightly larger than a regular cannibal, often holds her belly, wears lots of makeshift clothing. They only differ in color and appearance; everything else is identical.
📍 Where to Find
Surface only. In cannibal groups raiding the player's base. In cannibal camps. Often found in tribes.
🕐 First Encounter
During the first base raids. Can appear as early as the first few days. Stands out due to size and color.
🎯 How to Kill
Spear
Throw at head → down → finish
⚔️ Attacks & Damage
| Strike (any type) | ≈130 HP |
| Leap onto player | ≈130 HP |
⚠ Focuses on destroying structures, not the player. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes |
| Leaps | Yes |
| Attack types | 2 |
| Most dangerous attack | Leap onto player |
| Can be stunned | No |
| Cross reaction | None |
| Fire reaction | Runs away |
| Stun gun / baton | 16s / 8s |
| Low HP behavior | No change |
| Group size | 1–2 (with regulars) |
| Explosives | Blows to pieces |
💡 Tactics
Shoot the leg — drops to a knee for 6 seconds. Shoot the head or groin — drops to the ground. The main threat is to your base, not you. During a base raid, it gets distracted by structures — it'll tear down walls and fences. While it's wrecking things — hit it from behind.
📌 Tips
Red, fat, easy to spot — hard to miss. During a base raid, kill it first — otherwise it'll wreck half your camp. Doesn't fear the cross. Male and female only differ in appearance.
A demon scaled up 4x — 1100 HP, climbs walls and ceilings
Speed
10/10
Danger
10/10
HP
1100
Creepy Armor
5 pcs.
Spawn Command
addcharacter demonboss 1
👤 Appearance
Looks like a demon scaled up roughly 4 times. A massive white humanoid on all fours. Can climb walls and ceilings. Moves extremely fast. There will be swarms of regular demons before it — on the arena itself, it's alone.
📍 Where to Find
Lava Caves (final cave). Mandatory boss to progress. Alone on the arena, but preceded by hordes of regular demons.
🕐 First Encounter
The very end of the game. Final cave. Bring everything you've got.
🎯 How to Kill
Explosives (grenades / bombs)
Best choice — high damage, safe
⚔️ Attacks & Damage
| Basic strike | ≈32 HP |
| Leap onto player | ≈65 HP + knocks down |
| Kick | ≈65 HP |
| Spinning paw strike | ≈32 HP + knocks down |
| Both front paws | ≈32 HP |
| Running leap | ≈32 HP + knocks down |
⚠ Many attacks knock you down. Melee combat = the player gets beaten. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes (many attacks) |
| Leaps | Yes |
| Attack types | 6 |
| Most dangerous attack | Leap onto player |
| Can be stunned | No |
| Cross reaction | Deals damage (~19 at 1m) |
| Fire reaction | Takes damage |
| Stun gun / baton | No effect |
| Low HP behavior | No change |
| Group size | 1 (after a horde of demons) |
| Explosives | Deals damage, doesn't blow apart |
💡 Tactics
Melee combat is strictly forbidden. Ranged weapons only. Explosives are the best choice. Grenades, sticky bombs — throw from a distance. Shotgun with buckshot — aim for the head. The cross works, but with 1100 HP it'll take forever. Keep moving — it's fast and jumpy.
📌 Tips
Comparable to two Legsies in HP. Don't waste ammo on the regular demons before it — they're endless, just run past. Stun gun doesn't work — save your cartridges. It climbs walls — keep an eye on it. You'll get 5 creepy armor after the kill.
The main villain — mutates into a colossal monster in the finale
⚠️ WARNING — SPOILERS
This card reveals story information about the final boss and the game's ending. If you haven't finished the story yet — come back later.
Speed
10/10
Danger
10/10
HP
1500
Creepy Armor
No
Spawn Command
addcharacter boss 1
👤 Who Is This
The main antagonist of the game. Appears in several cutscenes: knocks out the player with a revolver during the crash at the very start, shoots down operative helicopters. At the end of the game, he fails to reach the solafite elevator in time and mutates into a colossal monster. He's only concerned with one thing: what the protagonist saw in the elevator.
👤 Appearance (Mutated Form)
A massive mutant — the result of a failed attempt to enter the solafite elevator. About 7 times larger than the player, with a tiny preserved head hanging above.
📍 Where to Find
The final location of the game. After the solafite elevator. Mandatory boss — cannot progress without defeating it.
🕐 First Encounter
The very end of the game. Before this, only appears in cutscenes as a human. This fight is the final chord.
🎯 How to Kill
Explosives
Grenades, sticky bombs — everything you have
⚔️ Attacks & Damage
| Throws boulders | ≈45 HP |
| Leap onto player | ≈45 HP |
| Charges player | ≈45 HP |
| Helicopter strike | ≈45 HP |
⚠ ALL attacks knock you down. Melee combat is suicide. Damage shown for NORMAL difficulty.
🎯 Weak Spots
🛡 Stats & Mechanics
| Knocks down | Yes |
| Leaps | Yes |
| Attack types | Many |
| Most dangerous attack | Leap onto player |
| Can be stunned | No |
| Cross reaction | No effect |
| Fire reaction | Takes damage |
| Stun gun / baton | No effect |
| Low HP behavior | No change |
| Group size | 1 |
| Explosives | Deals damage |
💡 Tactics
Throw everything you've got into this fight. Grenades, sticky bombs, shotgun with buckshot, rifle — everything you've saved up the whole game. Keep your distance. Melee is suicide. Keep moving, don't stand still. This is the final boss — leave nothing in reserve.
📌 Tips
1500 HP is a lot. Stock up on ammo and explosives in advance. Stun gun doesn't work, cross doesn't work. Just raw firepower. Don't waste resources on minions before him — run straight to the boss. This is the final fight — leave it all on the arena.