Flame Tank Company
Artikel · Flame Tank Company
Flame Tank Company di Hearts of Iron IV
Bahasa sederhana: mengapa Medium Flame Tank Company gila di tank, mengapa infantry biasanya melewatkannya, dan cara membuat desain Flame murah di medium chassis.
Apa itu
Support company tank flamethrower. Nama resmi: Light / Medium / Heavy Flame Tank Company.
Bukan batalion tank garis: di tab Support Companies, tanpa Combat Width. Hanya satu tipe Flame per divisi.
Butuh 15 tank Flame kelas yang cocok. Role di designer: Flame.
Kenapa Anda ingin
Karena buff attack di terrain — dan besar sekali. Urban (+35%), Fort (+40%), Jungle (+20%), Forest (+15%), River (+10%). Attack biasanya jatuh di situ; Flame menutup lubang itu. Itulah mengapa di tank terasa imba.
- Buff terrain besar. Alasan utama slot.
- Buff seluruh divisi. Stat tempur company sendiri dipotong.
- +5% Breakthrough ke infantry. Bagus, sekunder.
- Tanpa width.
Jebakan: seberapa kuat Flame tank sendiri tidak memengaruhi buff itu. Kotak murah cukup. Role Flame wajib — kalau tidak, dihitung tank biasa.
Kapan dan siapa
- Tank — sangat diinginkan, hampir wajib. Sering menyerang dan menabrak kota, hutan, sungai, fort; armor punya penalty terrain berat. Slot kosong? Pasang.
- Infantry — biasanya tidak. Lebih butuh Engineer Company, Support Artillery, recon, Support Anti-Tank. Pengecualian: assault infantry yang sering menyerang.
- Garrison / belakang — tidak.
- Tanpa No Step Back — tidak bisa. Special project Flamethrower Tank.
Pintasan: template tank → pikir Flame. Infantry biasa → hampir selalu skip.
Cara memasang
- Riset Engineer Company I. Membuka special project Flamethrower Tank (DLC No Step Back).
- Selesaikan proyek.
- Desain murah di medium chassis. Role Flame. Medium Fixed Superstructure + Flamethrower dasar. 15 per divisi.
- Medium Flame Tank Company di Support Companies template tank.
| Stat | Nilai |
|---|---|
| Di designer | Support Companies |
| Combat Width | 0 |
| Manpower | 300 |
| Equipment | 15 Flame tank kelas yang cocok |
| Organization | 20 |
| Breakthrough ke infantry divisi | +5% |
| Buff terrain | Forest (+15%), Hills (+15%), Mountains (+5%), Urban (+35%), Jungle (+20%), Marsh (+5%), Fort (+40%), River (+10%), Amphibious (+10%) — attack Medium |
Tipe
Tiga. Praktik: hampir selalu Medium.
| Tipe | Diisi | Verdict |
|---|---|---|
| Light Flame Tank Company | Light Flame Tank | Buff lebih lemah. Biasanya skip |
| Medium Flame Tank Company | Medium Flame Tank | Pilihan terbaik. Buff kuat, biaya masuk akal |
| Heavy Flame Tank Company | Heavy Flame Tank | Lebih mahal, jarang worth. Bukan prioritas |
Desain murah: medium chassis → Medium Fixed Superstructure → Flamethrower → role Flame. Jangan bangun Flame «combat» mahal — buff terrain tidak naik.
Di mana unggul
- Divisi tank.
- Kota, fort, jungle, medan sulit.
- Masuk murah.
- Tanpa width.
Di mana lemah
- Infantry biasa.
- Sebelum special project.
- Damage company sendiri.
- Garrison.
Per peran
| Peran | Nilai | Catatan |
|---|---|---|
| Template tank | Sangat baik | Hampir wajib — ambil Medium |
| Serbuan tank ke kota / fort | Sangat baik | Di sini buff terrain memutuskan |
| Infantry garis biasa | Lemah | Lebih baik slot lain |
| Garrison | Lemah | Jangan pasang |
Praktik
- Engineer Company I + special project Flamethrower Tank.
- Desain medium murah: Medium Fixed Superstructure + Flamethrower, role Flame.
- Produksi — 15 per divisi tank; 2–3 military factory sering cukup.
- Medium Flame Tank Company di template tank. Jangan di infantry biasa.
Aturan: tank — ya, infantry — tidak, chassis — medium, desain — termurah.
Rekomendasi
- Ambil Medium. Bukan Light, bukan Heavy.
- Jangan overbuild desain.
- Jangan spam di semua infantry.
- Jangan harapkan damage dari company. Terrain, bukan Support Artillery.
Kesimpulan
Flame Tank Company imba karena buff attack terrain yang besar. Di tank — ya; di infantry — biasanya tidak. Medium di medium chassis, desain murah: Medium Fixed Superstructure dan Flamethrower dasar. Jawaban pendek: tank — ya, Medium dan murah; infantry — tidak.