Location of the scuba tank
Difficulty: 5/10 | Time: 10-15 minutes.
## *Briefly:*
1) Find the entrance to the cave, go down.
2) Neutralize two pale skinny aborigines.
3) Go straight to the wooden barriers, break them.
4) Neutralize one skinny pale and one pale aborigine.
5) Go down the rope 2 times in a row.
6) Walk 15 meters, pick up scuba gear.
## *Briefly:*
1) Find the entrance to the cave, go down.
2) Neutralize two pale skinny aborigines.
3) Go straight to the wooden barriers, break them.
4) Neutralize one skinny pale and one pale aborigine.
5) Go down the rope 2 times in a row.
6) Walk 15 meters, pick up scuba gear.# **The way to the cave:**
First, go to the big tree near the yacht. Turn the character's camera so that it looks slightly to the right of the left descent from the hill (northwest) (Fig. 1). Run forward until you hit the tent - go around it and run towards the forest (Fig. 2) (to the north), until you hit the rocks with the entrance to the cave (Fig. 3).# **Actions inside the cave:**
After entering the cave, immediately prepare for battle — two skinny pale aborigines will be waiting for you. After neutralizing them, collect the rags and consumables at the fork. You need to go to the right side, moving along the right wall, and break down the wooden barriers (fig. 4). Immediately behind them, one skinny pale and one ordinary pale aborigine will be waiting for you. After their neutralization, it is necessary to go down the cable — it is the very first one, with a candle skull hanging above it (Fig. 5).
### Further actions
Next, there are two options:
1. #### Exit the cave by the way back.
- Climb the rope twice in a row, then run to the right into the passage and move forward until you hit the rope you were descending. Climb it.
2. #### Dive into the water and go through the cave further.
- This option allows you to continue exploring, but requires time, resources, and scuba gear.# **Scuba (rebreather): full review**
- Scuba gear allows you to stay underwater without having to come up for air. This is a key subject for exploring flooded caves and sunken locations that are inaccessible during normal navigation.
#### Main Features
- One oxygen tank provides 300 seconds (5 minutes) of breathing underwater. After the tank is depleted, it is necessary to surface and replace it with a spare one, if it is in the inventory. The time is autonomous — you are not limited by the breathing band while the rebreather is running.
#### Equipment and usage
- Scuba diving is only possible on a solid surface (on the ground, in a cave, on a rock). You can not put it on directly in the water — first you need to get out to a dry area. The equipment is carried out through the inventory: the item is taken out of the backpack and "put on" the character. The replacement or installation of a new cylinder is performed by pressing the PCM.
#### Features of wearing
- When wearing scuba gear, the character's field of view is slightly narrowed due to the mask and tube. It's easy to get used to this, but in combat or when moving quickly through caves, it's worth considering this nuance. When diving underwater, the built—in flashlight automatically turns on, which illuminates the space in front of the character - this is very helpful when navigating in dark flooded caves.
#### Important limitation
- While the rebreather is equipped and you are underwater, the progress of athleticism does not increase. If you want to boost your athleticism, it is better to temporarily take off your scuba gear and swim without it in safe areas.
#### Additional advice
- It is recommended to always have at least one spare cylinder with you before diving into large underwater caves — 300 seconds may not be enough to explore all the branches and return to the exit. Also remember that you cannot use melee weapons in scuba diving.
Briefly:
1) Find the entrance to the cave, go down.
2) Neutralize two pale skinny aborigines.
3) Go straight to the wooden barriers, break them.
4) Neutralize one skinny pale and one pale aborigine.
5) Go down the rope 2 times in a row.
6) Walk 15 meters, pick up scuba gear. The way to the cave: First, go to the big tree near the yacht. Turn the character's camera so that it looks slightly to the right of the left descent from the hill (northwest) (Fig. 1). Run forward until you hit the tent - go around it and run towards the forest (Fig. 2) (to the north), until you hit the rocks with the entrance to the cave (Fig. 3). Actions inside the cave: After entering the cave, immediately prepare for battle — two skinny pale aborigines will be waiting for you. After neutralizing them, collect the rags and consumables at the fork. You need to go to the right side, moving along the right wall, and break down the wooden barriers (fig. 4). Immediately behind them, one skinny pale and one ordinary pale aborigine will be waiting for you. After their neutralization, it is necessary to go down the cable — it is the very first one, with a candle skull hanging above it (Fig. 5). Further actions Next, there are two options: 1. Exit the cave by the way back. - Climb the rope twice in a row, then run to the right into the passage and move forward until you hit the rope you were descending. Climb it. 2. Dive into the water and go through the cave further. - This option allows you to continue exploring, but requires time, resources, and scuba gear. Scuba (rebreather): full review - Scuba gear allows you to stay underwater without having to come up for air. This is a key subject for exploring flooded caves and sunken locations that are inaccessible during normal navigation. Main Features - One oxygen tank provides 300 seconds (5 minutes) of breathing underwater. After the tank is depleted, it is necessary to surface and replace it with a spare one, if it is in the inventory. The time is autonomous — you are not limited by the breathing band while the rebreather is running. Equipment and usage - Scuba diving is only possible on a solid surface (on the ground, in a cave, on a rock). You can not put it on directly in the water — first you need to get out to a dry area. The equipment is carried out through the inventory: the item is taken out of the backpack and "put on" the character. The replacement or installation of a new cylinder is performed by pressing the PCM. Features of wearing - When wearing scuba gear, the character's field of view is slightly narrowed due to the mask and tube. It's easy to get used to this, but in combat or when moving quickly through caves, it's worth considering this nuance. When diving underwater, the built—in flashlight automatically turns on, which illuminates the space in front of the character - this is very helpful when navigating in dark flooded caves. Important limitation - While the rebreather is equipped and you are underwater, the progress of athleticism does not increase. If you want to boost your athleticism, it is better to temporarily take off your scuba gear and swim without it in safe areas. Additional advice - It is recommended to always have at least one spare cylinder with you before diving into large underwater caves — 300 seconds may not be enough to explore all the branches and return to the exit. Also remember that you cannot use melee weapons in scuba diving. 1) There are aborigines in the cave, I recommend taking a katana or a modern axe and means of restoring health.
2) There are a lot of rags and other consumables in the cave.
3) The bodies of defeated enemies can be set on fire, and after a while you can pick up the bones from which you can make bone armor.